//
//  HumanController.h
//  DiceWar
//
//  Created by xiaofeng on 29/6/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#ifndef CLASSES_GAME_PLAYER_HUMAN_H_
#define CLASSES_GAME_PLAYER_HUMAN_H_

#include "Player.h"

class HumanPlayer : public Player
{
public:
    HumanPlayer(PlayerType type);
    virtual ~HumanPlayer();
    
    virtual bool isUserInputEnabled();
    virtual void startRound();
};

#endif //CLASSES_GAME_PLAYER_HUMAN_H_
